Architecture of square
Usage instructions

  Welcome to the interactive web-art engine "Architecture of square"! The function of this web site is to help bringing into awareness certain contents which participate in a process of composing a work of art; as well as to entertain the user.

  Basic question of composing is where to place what. The format in which the disposition is done is offering some preferred locations: centre, halves, thirds, diagonals etc.   Therefore the user, by choosing one of the basic image
( , ...), within them chooses also certain disposition; however some parts are animated which enables varying disposition according to free will. Animation of a basic image is achieved in the following way: using mouse roll cursor (arrow) over basic image. Where arrow turns into hand are "buttons" to be governed. The Animated surface hides two invisible "buttons" which enable two ways of animation. Mouse "click" on one of them sets half of the surface into continuous animation to the final extreme position, and the other half moves a little bit with every "click" of the mouse, which enables precise control.

  Next matter is composing by adding to image surfaces and their sizes, orientations and colours. There are four surfaces hidden in places shown in image 1; their initially set colour is red. Rolling an arrow of cursor in place of their disposition (above, below, left and right from the basic image) changes the arrow into a "hand". Clicking on the mouse and dragging ("drag'n'drop") enables carrying surfaces and palcing them in the desired place. In the upper right corner of each surface is a button which enables colours to change. When you roll over it with the mouse, an image of a bucket with colours appears and dissappears by moving the cursor further. Clicking on the image changes colours in the order of the spectrum: red, orange, yellow, green, blue, purple and added black and white. Transparency makes them lighter.

   Added surfaces can be controled by buttons visible under the basic image. Buttons are organized in four groups, for each surface one group: first for left surface, second for upper, third for lower and fourth group for the right surface. Functions of buttons are shown on image 2: rotation, stretching and transparency.

   At last, a signature can be added to the finished image by clicking on a button "signature". This button is also at the same time hiding all buttons (irreversibly with current "painting"!) which enables clean printing of created and signed image.

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    image 1: locations of hidden surfaces

 

 


    image 2: functions of control buttons